AI Insights · Timothy · October 2024
Top 5 Idler Games on Android in South America, Q3 2024
Explore the performance trends of the leading idler games on Android in South America during Q3 2024, with a focus on downloads, revenue, and active users.
In the third quarter of 2024, the Android platform in South America witnessed notable trends in the idler games category. Here's a breakdown of the performance of the top five apps based on Sensor Tower data.
My Perfect Hotel by SayGames Ltd experienced a decline in both weekly downloads and active users. Downloads started strong at over 321K in early July, tapering off to around 145K by the end of September. The weekly active users followed a similar downward trend, decreasing from approximately 767K to 450K. Revenue also saw a gradual decline, starting at $2K and ending at about $384.
Prison Life: Idle Game from Supercent, Inc. had an interesting trajectory. Weekly downloads began at 370K, peaking at 485K, before declining to 57K by the quarter's end. Despite the drop in downloads, the game maintained a rise in weekly active users, starting at 217K and reaching 776K. Revenue remained minimal, peaking at $39 in mid-July.
Outlets Rush, also by Supercent, saw steady performance throughout the quarter. Weekly downloads showed fluctuations, with a peak of 88K in late July, stabilizing around 84K by September's end. Active users displayed an upward trend, starting at 677K and growing to 777K. Revenue remained stable, with slight increases, topping at $106 in late August.
Burger Please! sustained a consistent number of weekly active users, hovering around 3.7M throughout the quarter. However, downloads decreased significantly from 119K in early July to 24K by the end of September. Revenue showed minor fluctuations, with the highest at $124 early in the quarter.
Finally, Gym Workout Clicker: Muscle Up by UltraPub experienced a fluctuating trend in downloads, starting at 63K in July, peaking at 74K in early September, and then declining to 42K. The active users remained relatively stable, with a slight uptick in early September to 404K, ending the quarter at 347K. Revenue was negligible, with minor amounts recorded sporadically.
For more detailed insights and analysis, visit Sensor Tower.